AI Insights · Timothy · April 2024
Q1 2024 Analysis: Top Pirate Games on Android in France
Explore the performance of the leading pirate-themed games on Android in France during the first quarter of 2024. Sensor Tower provides a detailed look at the downloads, revenue, and user engagement for these swashbuckling adventures.
The first quarter of 2024 has been an adventurous time for pirate-themed games on Android in the French market. Here's a look at how the top titles fared, with data sourced from Sensor Tower.
Sea of Conquest: Pirate War, by FunPlus International AG, set sail with a strong start, generating revenues that peaked at nearly $50K in late February before dipping to around $44K by the end of March. Downloads spiked to over 28K in mid-January but gradually sank to just over 4K by the quarter's end. Weekly active users crested at nearly 38K in mid-January and saw a slight resurgence in March, ending the quarter with about 27K active users.
Prize Blast, hailing from French publisher Lagoon Software, showed a modest revenue trend, starting at around $3K and experiencing a dip before rising again to approximately $2K by late March. Downloads exhibited a wave-like pattern, peaking at nearly 700 in late January and settling at 670 by the end of March. Active user data for Prize Blast was not provided.
Roger That: Merge Adventure! from BELKA GAMES experienced a steady revenue climb, starting at $900 and reaching over $2K by the end of the quarter. Downloads saw a significant jump to over 3.5K in early March, but this trend reversed, dropping to around 1.8K by the close of Q1. Weekly active users mirrored this pattern, ballooning to over 5.5K in mid-March and then deflating to about 4.6K towards the quarter's end.
The enduring Pirates of the Caribbean: ToW by JOYCITY Corp. showed fluctuating revenues, with a high of nearly $10K in late January and a low of around $5.7K in late March. Downloads remained relatively steady, ranging from 699 to 679 over the quarter. Weekly active users hovered around the 1.1K mark, displaying slight increases and decreases throughout the period.
Lord of Seas: Survival&Conquer, developed by Atlas Studio Co., Ltd., embarked on a rocky revenue journey, starting at $2.5K and ending at a slightly improved $776. Downloads were low, beginning at 236 and surging to 465 by the quarter's conclusion. Active users were scant, with a slight uptick from 422 to 497 over the three months.
For more in-depth insights and detailed data, visit Sensor Tower's comprehensive analytics platform. The first quarter has shown varying performances among the top pirate games on Android in France, with each title charting its own course through the treacherous waters of the gaming market.